Summary
Experienced engineer with a proven track record in shipping real-time design tools used by over 3.5M users.
Keywords
TypeScript, React, Design, GraphQL, SQL, Rust, C++, Graphics, Performance
Experience
Yupty - founding engineer
2023 - PresentLed a team building a live music ticketing platform.
- Architected the platform — authorization, notifications, deployment, design, data and content systems.
- Built Ticket Splits - automatic payouts to each artist’s bank account using percentages they set.
- Built WebGL tooling that lets users style their profiles with immersive visuals.
Webflow - software engineer, platform
2021 - 2023Optimized foundational systems that power every major feature in the product.
- Sped up publishing of user sites by 2x, letting us raise platform limits and land enterprise contracts.
- Built compiler and runtime tooling for Webflow Design Language - an interpreted programming language that underpins the core functionalities of Webflow.
- Shipped libraries and maintained the universal bindings system that powers the CMS.
FanDuel - frontend software engineer
2019 - 2021Contributed to critical account, wallet and Sportsbook features. Used functional programming methods and technologies such as TypeScript, React, Redux, and RxJS.
- Shipped bank payments, saving millions of dollars in transaction fees for users.
- Halved native app startup time for users and improved compile times for developers by 40%.
- Contributed to core features such as session management, rendering very large lists of content and placing bets for Sportsbook - a React Native app with 4M+ customers.
Education
University of Strathclyde - MSc Advanced Computer Science
2017 - 2018- Trained an AI model to distinguish between multiple sounds within one audio signal.
- Solved multi-objective optimization problems with genetic algorithms.
- Compared methods for algorithmic trading of financial assets.
Glasgow Caledonian University - BSc Audio Technology
2013 - 2017- Worked on (BAFTA nominated) Rebound: Dodgeball Evolved - built audio systems in Unreal Engine.
- Created a multiplayer shooter where you shoot by making noise. (code sample available here).
- Created a synthesizer with a wireless motion controller using an inertial measurement chip.